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Showing posts from December, 2020

Beta

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So this week I spent well over 3 hours on my game but maybe spent about 3 hours actually getting things to work I spread my time on the game this week over several days because of other classes but I don't actually think it really helped my stress levels because my other assignments are still stressful.  Anyway back to the game I started this week off by trying to accomplish 4 main things this week those being:  Need to make a puzzle  Make it so that when the puzzle is completed the door opens.  Camera follows the player in a first person view.  And stop the player being able to walk through anything that's not a door.  I found out how to make a puzzle from a YouTube tutorial I will link Here . It thought me how to split up a image into different sections of the image like a jigsaw. I tried to follow along and make  the code work however it was not compatible and I couldn't find anymore that seemed to help with this. If I cant find one before I make a video for submission I

Unity tutorial 10

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I began this week's unity tutorial by actually repeating the tutorial I did last week which I have the blog post linked here.  So I had to actually remove the door assets that I had in place as they already had the animation and therefore I couldn't manipulate it at all so I made my own doors which is just a slab if I had more time I would definitely make it look better but since the semester is nearly over I don't really have the time to do that. I then realized I had to have areas for the actual puzzle to go so I made a puzzle stands to place my puzzles in that will open the door.  So once I had that done on all 8 doors I went to find Unity tutorial and to say I found one is not exactly true. I found several and to save you the pain of reading on if you don't want none of them worked for me I spent several hours longer than I wanted to trying to get anything it work. I decided to put all the ones I tried into an Unlisted Playlist on my YouTube account at this Link  .

Unity tutorial 09

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 So for this week I decided to use this as a chance to work on some elements of my game so I followed a tutorial on how to get my doors to swing open.  The tutorial I choose to follow was one on YouTube. It's called  Unity Hinge Joints   it was posted by Michael Dixon. I decided to follow a long with it as best as I could and as I did I had many issues.  Starting off the video was very easy to follow everything is done in  unity no code needed great. I then realized that my character could just walk straight through so I had to fix that and so I added box colliders but they weren't working right so I took to the internet to try and figure out where I found a video  Unity Open World #13 - Character Rigidbody  which I followed along to get my character to stop going through walls. So I went back to the first video and followed the steps but nothing was working.  I then realized there was already animations for this asset which allow the door to open at this point I felt so stupid