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Showing posts with the label Week 4

Feedback Strategies

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 First I read the article that I read was "Be a Mirror: Give Readers Feedback That Fosters a Growth Mindset" by Gravity Goldberg -  https://literacyworldwide.org/blog/literacy-now/2015/12/08/be-a-mirror-give-readers-feedback-that-fosters-a-growth-mindset I decided I would read this article because the title caught my eye. I was also curious about what the author meant by being a mirror. I find giving feedback to people just as hard as receiving if not more difficult as I know what it's like to be in their shoes. This article however has given me a lot to think about. The author give five qualities you should have in your feed back. those being as followed.  1. Be specific.  2. Focus on what the person your giving feedback to is doing ( not what is missing). 3.Focus on the process and the work put in.  4.Make sure it can transfer. 5. Take yourself out of the feedback.  These tips are defiantly very good and can be used for al forms of feedback. Especially th...

Game Idea Research

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The game idea I have chosen to continue through out the rest of the semester is my puzzle themed game. Going off the feedback that Shaun has given me and my own research I have done I believe this is the best course of action. Firstly it was my most thought out game idea and one I am most interested in making. This blog will be about researching this game idea further and think of how I can make this game possible in Unity. I used some YouTube videos to start my research those being  Breaking Down Video Game Mechanics ,  Top 10 Puzzle Games . I also found some Unity tutorials that could be use full when it comes time to actually creating this game I will link them here:  Creating a Puzzle Platformer in Unity | Prototype Series ,  Make First Level in Unity - GameDev from Beginner to Pro - 3D Puzzle Game .  My concept for anyone who hasn't read my previous post on this subject I will briefly explain what my game idea is. My game will be a puzzle game set in a laby...

Unity Tutorial 02

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Hey there this is my blog post on Unity Tutorial 02.  To begin I started with lesson 1.4 which was the lasts part of last week's project which was the car game. I really enjoyed getting to finish this game. I found that I flew through this as I did these tasks. This was an amazing start to the tutorial and as I went through it everything was working out perfect bare one or two minor problems which were quickly fixed. The code is where I made a few mistakes but after examining them for a few minutes it was fixed. I finished this task thinking " wow that was fun and easy huh!". Famous last words. So then I began Challenge 1 & Quiz Plane Programming and well I began to realize this was going to be difficult. I started and I soon noticed there wouldn't be step by step instructions. I had so much difficulty with this to the point I didn't complete this task for a number of reasons the main one being my time management being affected by outside circumstances. I howe...

Game Elements ~ Reading Week 4

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What are the Qualities of Games? After completing my reading of What are the Qualities of Games? by Ian Schreiber it is clear that he raises some very important questions on what qualities make up a game. Those points being that all games are made up of some   basic atoms, The process of critically analyzing a game in three simple steps and some questions to ask yourself while critically analyzing a game. The author speaks about how there are some key elements that make a game. He states these may differ depending on who you ask, there are also many different "schemes of classification" of what a game is but none of these are perfect but all have running themes that are all found between them all. These "atoms" as the author refers to them are as followed, Player, Objective/ goal, rules, resources and resource management, game state, information, sequencing, player interaction, theme and finally games as systems.  The author of the article then goes on to s...