First playable (Kinda)
Hey guys, So this weeks Prototype was a bit of a mess there was ups and downs to put it lightly. So This week I spent a bit more than 2 hours on it just because I was being stubborn. I really wanted to get the game to a playable stage but there were a few complications that kept men from making it 100 percent playable. So I began by finishing off the few bits of the maze's walls. That took maybe 20 -30 minutes so that was fine. So I moved on to controlling the player and this is took up the rest of my time I was trying get the player moving with code and I did get the player to move left and right he just glides basically so next week I hope to get it where the player will turn when pressing the right and left arrows. However when the player starts to move the player has no control on the forward movement so this will need to be fixed next week. So thanks to these issues I didn't get to implement my puzzles yet. I also have the camera following the player in the first...